What can I say about the UploadVR party? Well not only was it the E3 party VR needed but also deserved. I have been attending E3 since 2011 and in 2013 I had my first experience with Rift DK 1. That seems like forever and a day looking at how important VR was to E3 2016.
As VR grew in the past few years, so has UploadVR. UploadVR has helped create an awareness of VR in the San Francisco Bay Area and is now helping to evangelize globally.
This real care about the growth of VR was very present at the party. Though they had Morgan Page as the musical headliner, this party was first and foremost about spreading the importance of Virtual Reality.
Before the main festivities of the party started the UploadVR founders got on stage for a moment of silence for the recent Orlando tragedy. This followed up by them saying that ticket sales of the event would be going to help that cause.
This in reality is a reflection of how I view the UploadVR E3 party. Yes VR is now the hot girl at the dance that everyone wants to talk to. That does not mean she does not also have a great personality and still aware of her Kickstarter roots. For a party sponsored by Nokia and Hulu that represented the hottest thing, there was still an indie charm that felt real.
My favorite example of this was UploadVR Co-founder & EIC Will Mason legitimately coming across awestruck when introducing Co-creator of the Myst franchise, Rand Miller.
Miller seemed to be really enjoying himself while also spreading the word about his new game Obduction. Obduction, which garnered several E3 Best Of Show nominations was available to be played in VR at the party. This was a perfect opportunity to showcase the game to people that may have missed it on the floor and showcased why this party was different than your general free drinks and swag E3 event.
In fact several demos were available to play including one of my favorite VR games, Time Machine VR. This was also a great opportunity to showcase something that may have flew under the radar for people that were bombarded by all the E3 VR announcements.
Of course what is a party without the party aspect and UploadVR delivered. A variable who's who of the industry attended and one minute I found myself discussing 360° filmmaking with the award winning filmmaker Ando Shah to discussing Space VR with Ryan Holmes.
On the music side, the event was headlined by Morgan Page but also featured the first ever live in real world venue use of The Wave VR. Bay Area DJ Grimecraft put on a fantastic performance using HTC Vive. This is yet another example of why the VR was the most important aspect of this party.
To be honest I really wanted to spend my entire evening at the UploadVR party but I had to head out to catch up with some old friends old school VIP style at the Twitch Event.
The only thing left to say is that I truly loved every minute I was at the UploadVR E3 party and told people about it at the next event I went to. I do hope that CatsAndVR.com will be around to be able to attend another UploadVR E3 party in the future. Nothing but respect for an excellent E3 event put on by an excellent collective that made sure to show that VR is not a gimmick and worth every minute of celebration.
Cats And VR
Despite more players entering the VR gaming arena this year at E3, Oculus still guides the future. This was my reaction after attending E3 2016. 3 years ago I tried Rift DK1 and a prototype for EVE Valkyrie at E3 and thought it stole the show despite it being in a small room and not on the main floor.
http://glasshome.tv/2013/06/ccp-evr-oculus-rift-stole-the-show-at-e3/
3 years later we now have Playstation bringing some power house AAA licenses to Playstation VR, HTC Vive showcasing fully immersive motion controlled experiences, and Microsoft playing the future game. Where does this leave Oculus? Well based on my experience at E3, I say it leaves them unafraid, constantly pushing, and the ones that set the bar.
First of all, the Oculus E3 booth had a level of professionalism that differentiated it from the pomp and circumstance of many video game booths that are set up at E3. The level of organization and customer service at the booth was outstanding. The lines were organized, demos were controlled so many people could have them, and the showcases ranged from several GearVR games to trying Oculus Touch. I personally think that Oculus does not get enough credit for what they are bringing to the mobile VR table since the focus of press has been drawn away from GearVR. The thing is for many people GearVR will be a doorway to help spread VR to the masses and Oculus delivers in the now.
Despite Playstation having several recognizable properties backing the Playstation VR lineup, Oculus looks to help developers create brand new experiences and build from there.
At E3 Feral Rites, the action brawler from Insomniac was playable for the first time; Ubisoft’s Eagle Flight super impressed me with soaring gameplay and control mechanics; and High Voltage Software’s previewed all-new levels of Damaged Core. I recently spoke with High Voltage Chief Creative Officer Eric Nofsinger about working with Oculus Studios and he had nothing but praise for the level of support Oculus offers developers.
One of the biggest things HTC Vive has going for it is it's motion controls and I was intrigued to see how Oculus Touch would compare. Oculus Touch controls felt more natural to me on the get go than my first time with Vive's and I am excited to see where they go with it. That brings me to the point of a gaming community. While Playstation's VR offering had an air of exclusivity with their appointment system, Oculus brought VR to the masses and even did several live stream with people at E3. I ended up streaming a few session of the fantastic western themed shooter Dead And Buried with the man himself, Palmer Luckey which you can see at the :51 min mark of this video.
Palmer Luckey was also a very great person to talk to, interact with, and also really seemed to care about VR fans. The Oculus team grabbed random people to stream with Palmer and it was fun. This fun, loose, and informative demeanor was present with everyone at the Oculus booth. The felling of comfort was very present at the booth and I returned quite often to get away from the cluster craziness and bright lights generally associated with the E3 expo floor. I would come back to play Ubisoft's Eagle Flight as a form of soaring guided meditation. I am the bird!
The thing about VR is I truly believe it is not a gimmick and is here to stay. That Oculus kickstarter from not to long ago started this hoopla and it looks like they will continue to not treat it like a gimmick but more like the future and meow.
Cats And VR